by Erin Rehard | Feb 1, 2022 | Advancement, Awards, Competition, Events, Freight Frenzy, Games, News, Uncategorized
Thank you ALL for a great in-person event this past Sunday! It’s been 2 years since we’ve been together, and it was great to see all of the robots and teams in person! I also appreciate that everyone followed our COVID rules (ID cards and masks...
by Erin Rehard | May 4, 2021 | Awards, Events, Game Changers, Ultimate Goal
Global Season Celebration FIRST® Tech Challenge HQ will host a virtual celebration broadcast featuring special guests on Thursday, June 24, 2021, at 7:00pm ET on FIRSTtv on Twitch. During the broadcast, we’ll reveal the 2021 Dean’s List Award Winners, 2021 Volunteers...
by Erin Rehard | Apr 27, 2021 | Awards, Competition, Events, Game Changers, Games, Ultimate Goal
LAFTC Community, As we wrap up our 2020-21 robot season, I’d like to congratulate all our 35 teams for participating in a great Championship event. This year was especially hard for all of us, learning to compete remotely, six feet apart, in face masks, and without...
by Erin Rehard | Apr 5, 2021 | Advancement, Awards, Competition, Events, Game Changers, Games, Ultimate Goal
Congratulations to our 24 teams who competed remotely in the Qualifying Tournament #4! We’re impressed with the creativity and resourcefulness of each of you as you figured out how to design, build and complete with limited interaction with your...
by Erin Rehard | Mar 29, 2021 | Advancement, Awards, Competition, Events, Game Changers, Games, Ultimate Goal
Congratulations to our 23 teams who competed remotely in the Qualifying Tournament #3! We’re impressed with the creativity and resourcefulness of each of you as you figured out how to design, build and complete with limited interaction with your...
by Erin Rehard | Mar 22, 2021 | Advancement, Awards, Competition, Events, Game Changers, Games, Ultimate Goal
Congratulations to our 23 teams who competed remotely in Qualifying Tournament #2! We’re impressed with the creativity and resourcefulness of each of you as you figured out how to design, build and complete with limited interaction with your teammates. ...